If you have seen AAA game leaks before, you are probably familiar with this setup: a hacker obtains a game build, leaks some of his findings online to attract attention, and then offers to sell the files (also giving a chance to the developers themselves to contact them). One thing remains certain: 90+ videos containing footage from Grand Theft Auto VI with dialogue, in-game events, items, interface, map, environment, and much more got unleashed upon the internet yesterday.Īs of right now, Rockstar confirmed the authenticity of these files through third-party sources, and is likely preparing for an emergency response - it wouldn’t be surprising if issuing takedowns across the web is only a minor part of it. What do you make of all this? Let us know your thoughts down in the comments.Rockstar Games, video game journalists, and GTA community are all still scrambling to understand the sudden, major leak that happened on GTA forums. Either way, the response to the GTA 6 leaks has been interesting, and we've been given a few snippets of unseen footage in some cases that we might not have ever seen. However, developers and publishers would likely shoot down this idea as they'd rather not show off footage of their unfinished and glitchy games that might dissuade consumers from buying them later on down the line. Video game development is often shrouded in mystery, and the general consumer may not necessarily know how each piece of the puzzle fits together, so it could be argued that developers should be more open and transparent about the development process. Sam Barlow, the writer and director of Xbox Game Pass hit Immortality, also got in on the fun on Twitter and jokingly shared the above. PowerWash Simulator developer Peter Hansen also shared very early footage of PowerWash Simulator. Uncharted 4 lead game designer also took to Twitter to reshare footage from the game's excellent jeep chase section, which shows how the scene evolved over time.
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Control early-development footageĬontrol lead designer Paul Ehreth shared a video on YouTube of early in-progress footage of Remedy's third-person action game, saying, "Since graphics are the first thing finished in a video game, and Control won multiple awards for excellence in graphics, here is footage from the beginning of development." Early gameplay footage from indie hit Cult of the Lamb was shared by its official Twitter account, showing what appears to be a very basic design compared to the final release of the game.
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It does look ass." This claim led game developers from all over the internet to share various work-in-progress videos of their games to debunk the statement and prove that the leaked GTA 6 footage should not be considered indicative of the final game's quality. The next year is mission coding and debugging. What you see is almost exactly what you will get. This game is four years into planning and development. Speaking on the GTA 6 leak, one Twitter user claimed: "If you knew how game development goes, you'd know that visuals are one of the first things done. This fallout led to some pretty wild takes that culminated in various developers sharing footage of their games early on in development in hopes to reveal more on how games are made.
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Sean Carey Control, Uncharted 4, Cult of the Lamb, and PowerWash Simulator devs have all shared in-progress footage of their games in a bid to shed more light on the development process, following the huge GTA 6 leak.Shortly after work-in-progress GTA 6 footage was leaked, various users across social media began criticising Rockstar for the game's rough state and unfinished visuals, despite GTA 6 obviously being years away from release.